I mentioned this briefly before, but this one-man game engine that uses procedurally animated for a MMORPG has an astounding and unique look to it.
Wired has some more info.
The tools used to create the game look interesting too, almost art
Massively.com has an article earlier this year.
Can't wait to see what impact this has on machinima.
Inside Project Zero: Philip Rosedale on Completely Re-Making the UI -- and
Re-Engaging Millions of Former Users (Part 2)
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Read part 1 here While Philip Rosedale returned to developing Second Life
full-time a few months ago, Linden Lab was playing with cloud streaming the
virtu...
13 hours ago
1 comment:
Definitely and intriguing project. Thanks for following this topic. I'd like to see how it impacts machinima, too.
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