Out for a week or so. Was going to do another info barf post but don't have time. Don't break anything while I'm gone.
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One use of machinima increasingly seems to be related to education. USC is offering a class/seminar series on machinima where students will make, watch, and discuss machinima (via Kotaku, Addict3D).
Of course a few people are already using machinima in their classwork.
Macbeth - English Class.
82nd Airborne - English Class.
I've posted previously about one other case.
There's more videos tagged 'machinima' and 'education' at YouTube.
There is the Global Kids initiative that uses machinima (site, blog, YouTube).
Second Life and other virtual worlds are of course heavily infected? with education, science, and library initiatives like this tour of the solar system by Aimee Weber.
Using machinima and virtual worlds for educational information and teaching is going to be one fantastic offshoot of this burgeoning movement. I really wish it had been around when I was still taking classes. There's a reason why the old saying 'a picture is worth a thousand words' holds true. Imagery has an incredible impact and immediacy that the written word often does not have. One example is the SL ants I just talked about and another is the roller coaster/real estate price demonstration.
Are there any other cases of education/machinima/virtual worlds that I've missed.
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