- game development was self-funded by Naked Sky
 - they blew all their money and had to borrow some to cover their costs
 - they had to make the game under 50 Mb to meet Xbox Live distribution requirements
 - it uses both the Unreal Engine 3 and the proFX engine for procedural textures
 - it only took 12 people 11 months to produce
 
872: Winners
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America loves winners—now more than ever. But how do you get to a win in 
2025 America? We get up close and follow someone trying to build a big win 
for h...
1 day ago







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