- game development was self-funded by Naked Sky
- they blew all their money and had to borrow some to cover their costs
- they had to make the game under 50 Mb to meet Xbox Live distribution requirements
- it uses both the Unreal Engine 3 and the proFX engine for procedural textures
- it only took 12 people 11 months to produce
489: No Coincidence, No Story!
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We asked listeners to send us their best coincidence stories, and we got
more than 1,300 submissions! There were so many good ones that we decided
to mak...
3 days ago







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