Saw this interesting post about procedural textures on bit-tech.net (via Blues News). Hmm....is this the future of games and virtual worlds? Will we never have to create every exact asset painstakingly again? (can we get procedural primitives and geometry too?). I believe Spore is using procedural animations so I suspect it's only a matter of time.
I know, how about procedural game design?
885: Bless This Mess
-
At a time when the U.S. government is trying to make American history
tidier, we try to learn from the mess. Including the untold, messy story of
Paul an...
11 hours ago







No comments:
Post a Comment