Saw this interesting post about procedural textures on bit-tech.net (via Blues News). Hmm....is this the future of games and virtual worlds? Will we never have to create every exact asset painstakingly again? (can we get procedural primitives and geometry too?). I believe Spore is using procedural animations so I suspect it's only a matter of time.
I know, how about procedural game design?
Top Posts: Virtual World Usage Survey Shows Strong Interest in Many
Platforms; Survey of Meta's AR Ray-Bans Use Shows Little to None
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Courtesy my metaverse pal Neil Barbour, research analyst with S&P Global
Market Intelligence: here's some pretty interesting virtual world user data
infogr...
1 hour ago
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