Saw this interesting post about procedural textures on bit-tech.net (via Blues News). Hmm....is this the future of games and virtual worlds? Will we never have to create every exact asset painstakingly again? (can we get procedural primitives and geometry too?). I believe Spore is using procedural animations so I suspect it's only a matter of time.
I know, how about procedural game design?
873: Got You Pegged
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Shalom Auslander goes on vacation with his family, and suspects the
beloved, chatty old man in the room next door is an imposter—and sets out
to prove it...
5 days ago







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