Saw this interesting post about procedural textures on bit-tech.net (via Blues News). Hmm....is this the future of games and virtual worlds? Will we never have to create every exact asset painstakingly again? (can we get procedural primitives and geometry too?). I believe Spore is using procedural animations so I suspect it's only a matter of time.
I know, how about procedural game design?
The Coming of "AI Fast Fashion" in Second Life -- and the Danger of Not
Addressing It Now (Comment of the Week)
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Max at his mainstore/sim, Rustica [direct teleport here] Last week's post
on how AI-based image-to-3D mesh conversion will impact virtual world
economies d...
19 hours ago
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