Saw this interesting post about procedural textures on bit-tech.net (via Blues News). Hmm....is this the future of games and virtual worlds? Will we never have to create every exact asset painstakingly again? (can we get procedural primitives and geometry too?). I believe Spore is using procedural animations so I suspect it's only a matter of time.
I know, how about procedural game design?
The Americans Outside My Window
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In this special mini-episode -- an extra episode this week! -- we hear from
someone in Venezuela with a very specific take on last week's U.S. attack.
2 days ago







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