Saw this interesting post about procedural textures on bit-tech.net (via Blues News). Hmm....is this the future of games and virtual worlds? Will we never have to create every exact asset painstakingly again? (can we get procedural primitives and geometry too?). I believe Spore is using procedural animations so I suspect it's only a matter of time.
I know, how about procedural game design?
889: There’s Something About Hail Mary
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We spend an hour in the last two minutes of the fourth quarter, behind and
desperate, with people trying any damn thing they can think of.
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11 hours ago







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