Tuesday, December 29, 2009

So What Happened In Machinima In 2009?

What events occurred that you thought were noteworthy?
What didn't happen that should have?

2 comments:

Richard Grove said...

Couple things come to mind:

-Epic's release of Unreal 3 SDK
-more experimental machinima being made
-TMunderground becoming a major machinima site
-Siggraph including real time filmmaking in it's competition
-Push, Shelf Life, Death in Venice, 9, Clockwork and Intervention are major machinima films (more could be added)
-lots of new faces and enthusiasm for machinima
-Moviestorm moving to subscription service
-Second Life machinima improving and expanding
-iClone 4 release
-Dragon Age Toolset
-MachinExpo 2 a great success

That's all I can think of right now. I'm sure I'm missing a few things as it's morning and I've only gotten through half a cup of coffee.

Hope your new year is excellent!

Russell Boyd said...

...that machinima is being recognised more and more as the art of the moving image in comparison to shootem up frag fests check my uber kill streak videos.

Love the word or hate the word, it is now an establised genre. So let's make some movies :)