Brilliantly twisted platformer that everyone should experience just for the awe-inspiring videos at the end.
Why so many plastic hands?
Inside Project Zero: Philip Rosedale on Completely Re-Making the UI -- and
Re-Engaging Millions of Former Users (Part 2)
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Read part 1 here While Philip Rosedale returned to developing Second Life
full-time a few months ago, Linden Lab was playing with cloud streaming the
virtu...
14 hours ago
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