Showing posts with label experiential art. Show all posts
Showing posts with label experiential art. Show all posts

Monday, December 28, 2009

Every Day The Same Dream

Another brilliant casual, artistic, and thought-provoking game.

Every Day The Same Dream.

Simple Flash game, but the idea is along the lines of The Graveyard, or Dear Esther.

Although the music is appropriate, I find Nine Inch Nails - Every Day Is The Same somehow eerily appropriate.
[Chorus:]
Every day is exactly the same
Every day is exactly the same
There is no love here and there is no pain
Every day is exactly the same
Wikipedia
Lyrics

Thursday, October 01, 2009

The Journey of Life

More experimental gaming:

Hazard: The Journey of Life is an experimental game mod for Unreal Tournament.



Unfortunately I don't have UT3 so I cannot play it.

The world needs more games like this.

More information on IndieGames and the author's webpage.

Monday, May 25, 2009

Dear Esther Is An Experience

A HL2 mod brought to my attention at Rock, Paper, Shotgun, it is not anything like a typical fps. More akin to the The Graveyard, this experience is not something you 'play', but the world is something you inhabit, if only for a little time.












Fragments of the narrative are triggered upon crossing the island, apparently in somewhat random fashion, making the story reveal itself in a decidedly non-linear fashion. Marks scrawled upon the rock reveal another level of story, one that intermingles with the voices in your (its, their, our?) head.

How do you 'play' procedural poetry?

Are there even words to describe experiential gameplay?

Embedded post modern narratives?

Inhabited bodies of discordant discontent?

Or is it all simply acting?