New World Notes has a post about a virtual architecture contest for the design of a Second Life office for publishing house Meltemi Editore, an Italian firm. The english translation of the contest rules suggests that the prize is 5000 euros, and submissions must be made by May 20, 2007. The goal is to design their SL office in a 4096 square metre space with only 937 prims. Interesting in that this publishing house has released a book called Second Life by Mario Gerosa (it's on the front page). Feedback loop?
There's another architectural contest in SL: First Annual Architecture and Design Competition (via Virtual Suburbia and Inman). The deadline is Sept 1, 2007. There's no design limitations, and winners will be documented in a book, a real world exposition, and an SL hall of fame. The contest organizer is a real world artist and organizer (Stephan Doesinger) who contributes to magazines and books and apparently has a new book coming out, "Learning from Sim City". I've always thought that today's city planners and engineers and more importantly, politicians, should play Sim City to get a more fundamental grasp of urban planning. Maybe they should play and design in SL as well?
901: Is Your Blue My Blue?
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The doomed project of trying to translate what’s in your head into someone
else’s head.
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