between creation and engagement with respect to the time interval is decreasing to zero. This video demonstrating the map editor of Far Cry 2 (and look at that user interface) and ability to jump directly into the created map within seconds makes the old world of bsp editors seem like a joke. Procedural methodology is appearing more and more in games. It won't be long until it enters other realms (machinima, film making, etc.).
The video is from PAX and comes in 3 parts.
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2
3
The Coming of "AI Fast Fashion" in Second Life -- and the Danger of Not
Addressing It Now (Comment of the Week)
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Max at his mainstore/sim, Rustica [direct teleport here] Last week's post
on how AI-based image-to-3D mesh conversion will impact virtual world
economies d...
13 hours ago
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