NWN has the results of a SL user survey done by
Global Market Institute. Of course a lot of it is geared towards marketing and advertising, but I found these points rather interesting (of course asking people how they will respond and then measuring their response can often lead to different numbers):
- 27% access SL at work (what kind of job do they have?)
The number of people who want to escape, or become something else is over 40%.
- 24% To escape real life which I am not satisfied with
- 15% To be someone else and create my own cool avatar
- 3% To enable me to fulfill the fantasies I can’t fulfill in real life
Many respondents indicated that their avatars gave them the opportunity to play different genders, politically orientations, races, and nationalities.
The advertisers will love these three responses:
Are you more likely to purchase/use a brand in real life that is represented in Second Life?- 37% Yes, definitely
- 41% Maybe
Do you think Second Life is a good medium to promote a brand or a new product? - 56% Yes, definitely
- 36% Maybe
Annual personal income
- $36, 301 - $54, 450 - 18.79 %
- $54, 451 - $90, 750 - 27.77 %
- $90, 751 - $145, 200 - 20.67 %
Note: out of 10 000 respondents, only 479 had used Second Life.
A world of bright and rich young things trying to escape the real world and with the money and capabilities to do so? Growth opportunities abound.
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